06-08-2011, 04:24 AM
Landmines go BOOM!
Yep, I'm coding some landmines. You'd figure it would be easy to make, but I'm using a system that allows you to generate events... and in this case... landmines. Had to set it up so both player and events can set it off and go boom. Player loses health. Events just disappear.
Next step, proximity mines. Get too CLOSE and they go off.
I have later plans for a MrMo ABS version for this, so actual map enemies lose health.
Yep, I'm coding some landmines. You'd figure it would be easy to make, but I'm using a system that allows you to generate events... and in this case... landmines. Had to set it up so both player and events can set it off and go boom. Player loses health. Events just disappear.
Next step, proximity mines. Get too CLOSE and they go off.
I have later plans for a MrMo ABS version for this, so actual map enemies lose health.