09-28-2011, 03:37 PM
(09-28-2011, 08:50 AM)MGC Wrote: renekokkie & all PSPDS users > here's the trick to make the HM7 1.3.1 compatible with the PSPDS v.0.3 (I don't know what are the differences in the v.0.4) :
1. In the script "DS Résolution" (between "Sprite_Timer" and "Spriteset_Map"), you have to replace the class "Game_Character" (lines 19 to 86) by :
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2. Paste the HM7 scripts below the PSP scripts. Then between "Kristovski's Add-On" and "Main", paste this small compatibility script :
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3. Set the HM7 zoom to 50%. You can do that by modifying the value line 69 of "HM7 MODIFIED CLASSES" (in the method "def hm7_reset") :
self.hm7_zoom = 50
4. Set the HM7 constants HEIGHT and WIDTH (at the bottom of "---- MGC : H-Mode7 ----") to :
Code:WIDTH = 288
HEIGHT = 216
With that method, only what is seen on the screen will be computed, so you'll suffer less lag. You can even try the option [DF] to increase the quality.
finalholylight > OK, that's clear now. That's not possible in the current version.
Thankyou but it is still laging i think i will use Hmode V.1.1.2
P.s can you maybe send me the 8 layer DLL?