12-31-2011, 11:23 AM
Cortez > Paste your script BEFORE HM7 scripts (functions are rewritten), and line 291 in "HM7 NEW CLASSES" you'll find :
Replace it by :
That should do the trick.
Lupinos > thank you for reporting the animation bug.
For the moment add a new script at the bottom :
I'll include it in the next version.
All > I noted your bugs / requests.
Code:
@cw = bitmap_set.width >> 2
Code:
if character.character_name[/\[(\d+)\]/]
@cw = bitmap_set.width / $1.to_i
else
@cw = bitmap_set.width >> 2
end
Lupinos > thank you for reporting the animation bug.
For the moment add a new script at the bottom :
Code:
module HM7
class Surface
def screen_x
screen_x1
end
def screen_y
screen_y1
end
end
end
All > I noted your bugs / requests.
Some scripts :
Working on :