05-16-2012, 06:49 AM
Kitsune isn't very plug-and-play. Whoever uses it plans to create a whole new parameter that RMXP doesn't have in any part of the default scripts. For current scripts, it's not something that can be 'patched'.
However (and as an example), let's assume you have a constitution parameter (or Const), and you wish to add it along with Jobs. You have this in your JobStatModCFG module:
add p_const and m_const values to this code
And then, with case blocks like this...
p_maxhp = 0
p_maxsp = 0
...... and etc[/code] It is here you would also add
... adding your static and dynamic multipliers.
Then, you add your
in with the code you'd make for the Constitution parameters.
However (and as an example), let's assume you have a constitution parameter (or Const), and you wish to add it along with Jobs. You have this in your JobStatModCFG module:
Code:
p_max = p_maxsp = p_str = p_dex = p_agi = p_int =
.... .... = 1.0
case id
And then, with case blocks like this...
Code:
when 1 # ClassID[1] - Warrior
p_maxsp = 0
...... and etc[/code] It is here you would also add
Code:
m_int = 0.7
p_const = 0
m_const = 1.2
Then, you add your
Code:
JobStatModCFG.job_stat_mod(@class...