06-10-2012, 06:33 AM
Not Really a bump but...
This is how you ensure that you don't have panorama scrolling up.
Also, was curious about this whole Panorama thing... Was thinking like Skyboxes from other games, where if you are facing a certain degree, you have the panorama going directly to that position, so that when you moved around you could have a decent background horizon that moved with the THETA, and not with your game Map Display.
Code:
@panorama.ox = ($game_map.display_x / 8)
@panorama.oy = 0
This is how you ensure that you don't have panorama scrolling up.
Also, was curious about this whole Panorama thing... Was thinking like Skyboxes from other games, where if you are facing a certain degree, you have the panorama going directly to that position, so that when you moved around you could have a decent background horizon that moved with the THETA, and not with your game Map Display.