09-19-2012, 04:08 AM
Anyone ever heard of an ABS that has a built-in map wrapping feature? Well, since an ABS is a battlesystem encased within the field map itself, I decided to not only give it 8 directional and pixel movement, but now you can set up maps that scroll continuously in both horizontal and vertical directions. Sure, I do have a little glitch with the party movement system as they don't fully follow the player (by design), but it came along quite nicely.
I created an accidental bug after inserting that feature. The 'events' for the enemies that died would return if you saved the game right after their death. Just the event themselves and no enemy brains controlling them. Not the kind of zombies I had in mind. (>+_+)> ---brraiiins....
I created an accidental bug after inserting that feature. The 'events' for the enemies that died would return if you saved the game right after their death. Just the event themselves and no enemy brains controlling them. Not the kind of zombies I had in mind. (>+_+)> ---brraiiins....