03-15-2013, 11:38 PM
With all the scriptins' I've done, anyone wanna guess how many RGSS systems I have in my current project? 20? 40? 60? Still too low. Best guess, I'll have nearly 100 scripts when I'm done. The thing that surprises me is that I have no actual lag when testing my current WIP demo. Even with the containers system, the menu-in-maps, the randomly generated dungeons... I went into a cavern and sliced and diced some rats with the Lycan ABS!
I don't know if I wanna put the Vehicles system into the game since I have gate travel, but I may. If I do, it is probably the last 'complex' system left. Everything else to add are combat tweaks (Skills that use HP, and etc.) or Minigame effects like the recent harvesting or thief climbing systems.
Still... my sis wants to come up with some unique gambling games. Sorta like new spins on classic games (dice with new rules... blackjack without hitting 21 or whatever). I'll be interested in seeing what she comes up with.
I don't know if I wanna put the Vehicles system into the game since I have gate travel, but I may. If I do, it is probably the last 'complex' system left. Everything else to add are combat tweaks (Skills that use HP, and etc.) or Minigame effects like the recent harvesting or thief climbing systems.
Still... my sis wants to come up with some unique gambling games. Sorta like new spins on classic games (dice with new rules... blackjack without hitting 21 or whatever). I'll be interested in seeing what she comes up with.