10-09-2013, 03:39 AM
Since the Tilemap class is a hidden class, there's the possibility that the flash_data value may be used by another hidden class. For example, the Viewport hidden class may call flash data for some viewport screen effect.
Meanwhile, I (sigh) removed ccoa's UMS from my project and replaced it... with my own. Hey, so I wrote it for ReGaL. I did write it. Kainers thought it was really cool and the only thing I think it doesn't have that ccoas's has is her animated faces. Still, I got facesets in it as well as being able to use a paperdoll system for the faces... like Visual Equipment for the player's pics.
Also worked out the keyboard and input system so I could use keys and a gamepad to control various actions such as running, jumping, slowly sneaking, climbing walls.... FUN stuff!!!
Meanwhile, I (sigh) removed ccoa's UMS from my project and replaced it... with my own. Hey, so I wrote it for ReGaL. I did write it. Kainers thought it was really cool and the only thing I think it doesn't have that ccoas's has is her animated faces. Still, I got facesets in it as well as being able to use a paperdoll system for the faces... like Visual Equipment for the player's pics.
Also worked out the keyboard and input system so I could use keys and a gamepad to control various actions such as running, jumping, slowly sneaking, climbing walls.... FUN stuff!!!