05-05-2014, 09:52 PM
Not trying to necropost, but feel this could be a good thing. I saw how the pivot functions worked, and where the character was centered. What would I need to change in this script to say, keep the character at bottom center of the screen, and have the pivot go from that point, like a First Person Camera, where the character has NO picture but interacts with a height mode engine, much like old-school Wolfenstein3d (except with 32 pixel blocks? and ramps, stairs, angled events and such?)
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