07-03-2014, 04:26 AM
Well, I got it fixed up. I didn't include the 'Passive Skill Effects' that MicKo had, but it would require full board editing of every detail in a skill and could be a bit of a headache. Trust me.
However, I did as I intended, add arrays to the actors so they could just track their learned skills and do a little copy/paste of skill IDs and increase of skill levels as the needs arise. At the same time, I was always annoyed that you HAD to have skill trees for every actor otherwise you would crash, so I worked out error preventing statements. So if you cycle through the tree system, you get a big blank area for actors without trees. But you can add individual picture backgrounds for them if you want.
And I made sure that the 'Change Actor Skills' method works with the revised skill ranking system and added ... BOOKS ... that you can read and learn new skills with.
However, I did as I intended, add arrays to the actors so they could just track their learned skills and do a little copy/paste of skill IDs and increase of skill levels as the needs arise. At the same time, I was always annoyed that you HAD to have skill trees for every actor otherwise you would crash, so I worked out error preventing statements. So if you cycle through the tree system, you get a big blank area for actors without trees. But you can add individual picture backgrounds for them if you want.
And I made sure that the 'Change Actor Skills' method works with the revised skill ranking system and added ... BOOKS ... that you can read and learn new skills with.