10-09-2014, 03:31 AM
(10-08-2014, 08:25 AM)finalholylight Wrote: Nice script, but would you mind add "self-switch" to script, because if you have many herb-digging locations in your game, you will use too many switches.Self Switches? Fine... fine... fine... I'll do that.
OH, WAIT! I did.
New BUMP to version 1.2.... You can now use a normal switch, or an array that holds the ID of an event and its self-switch letter (like so: ['6', "A"] ).