01-11-2015, 07:48 PM
Well, index 0 (the starting record) being nil, I understand. The ID of your actors starts with 1 (Aluxes) on up to 8 (Gloria). Your enemies starts with ID 1 (the Ghost) and on up. Rather than perform a series of recalculations on the ID and index, they just show the index of 1 on up in the editor's database to make it easier for the end user and the editor design.
Still gotta work on all my eMail services NetZ,
And I am shouting a WHOOP WHOOP on your bike.
Still gotta work on all my eMail services NetZ,
And I am shouting a WHOOP WHOOP on your bike.