02-21-2015, 01:07 AM
This is a good news, although I don't like ACE because there is stupid map system. However ACE is faster than XP, but VX is faster than ACE, and 2k/3 is the best.
I next change FPP with RMXP. A few new thing:
- in VX ACE setting is another, but I managed to make in this maker FPP in H-Mode 7. If someone want I can write who make in this.
- I solved (partly) problem from my last post. In resolution 2 and 3 I can highter attitude and this problem appear 2x but 3x higher.
- I make script for verticaly screen scroll, only this need higher verticaly dimension - max is 768.
You must edit HM7 New Classes line 558 - 564
change for
And change dimensions in MGC H-Mode 7.
After you paste this script above main:
minus values of variable scroll screen up, and plus values - down
This script not is 100% me. I edit script for Screen Tremble by Blizzard: http://forum.chaos-project.com/index.php?topic=105.0
This scroll is better because condition: "Should be used only when the horizon is visible" needn't executed.
If someone know why make higher dimension, I please that write.
- I look for way from change tileset and change tiles (aka 2k), but seems that is can't with H-Mode 7. I only managed to change a tileset graphics, but project must be closed and turn that see effect. I have a idea that make save file, closed, turn, check that save file is, load, delete save file, enjoy with effect XD, but this way may make a lot of problems. Easier is change a map...
- I discover a new problem with this script. Screen:
I write about this bug. He appear how I stand in high terrain with high zoom and little angle of slant.
I have hope that MGC will develop this script. I think that is the best 3D script for RM in this time.
I next change FPP with RMXP. A few new thing:
- in VX ACE setting is another, but I managed to make in this maker FPP in H-Mode 7. If someone want I can write who make in this.
- I solved (partly) problem from my last post. In resolution 2 and 3 I can highter attitude and this problem appear 2x but 3x higher.
- I make script for verticaly screen scroll, only this need higher verticaly dimension - max is 768.
You must edit HM7 New Classes line 558 - 564
Code:
sprite.y = HM7::Y - (480 - HM7::HEIGHT >> 1)
sprite.z = -99999
if $game_system.hm7_resolution != 1
@render = ($game_system.hm7_resolution == 2 ?
Bitmap.new(480, 360) : Bitmap.new(320, 240))
else
@render = Bitmap.new(640, 480)
Code:
sprite.y = HM7::Y - (768 - HM7::HEIGHT >> 1)
sprite.z = -99999
if $game_system.hm7_resolution != 1
@render = ($game_system.hm7_resolution == 2 ?
Bitmap.new(480, 576) : Bitmap.new(320, 384))
else
@render = Bitmap.new(640, 768)
After you paste this script above main:
Code:
class Game_Screen
attr_reader :tremble
end
class Spriteset_Map
alias upd_tremble_later update
def update
@viewport1.oy = $game_variables[11]
upd_tremble_later
end
end
This script not is 100% me. I edit script for Screen Tremble by Blizzard: http://forum.chaos-project.com/index.php?topic=105.0
This scroll is better because condition: "Should be used only when the horizon is visible" needn't executed.
If someone know why make higher dimension, I please that write.
- I look for way from change tileset and change tiles (aka 2k), but seems that is can't with H-Mode 7. I only managed to change a tileset graphics, but project must be closed and turn that see effect. I have a idea that make save file, closed, turn, check that save file is, load, delete save file, enjoy with effect XD, but this way may make a lot of problems. Easier is change a map...
- I discover a new problem with this script. Screen:
I write about this bug. He appear how I stand in high terrain with high zoom and little angle of slant.
I have hope that MGC will develop this script. I think that is the best 3D script for RM in this time.