02-03-2016, 08:55 PM
(02-03-2016, 10:52 AM)kyonides Wrote: I guess its frame rate is about 10 to 15 fps...Regarding the Raycast system? If I just run it with three map layers instead of one? Yeah.... 14fps. But as a single layer such as that screenshot? Nope! It runs fairly nice at 30+(ish). And if I port it to ReGaL? Whooooooo----*
Actually, Porting it to ReGaL is an idea. But like the Tilemap, it is graphics heavy and may need to be C+ written. NOT that we won't have code available. The intent is still to have the code accessible for editing. Hehehe... Imagine if we had access to all features of the native Graphics class or TileMap class instead of trying to figure out how it worked.