07-28-2016, 03:12 AM
A static objective is one where the text is not different whether it is a completed objective or one that is in progress. And while above has the 'BEFORE', below has some afters.......
As you can see, plenty of formatting going on here.
In general, the quest's title, the short one-line description, and the main body texts can have their own fonts, font sizes and colors. Hell, you can see that you can go from color-to-color in the main body text, have bold faced print and line breaks, even WHEN I am using a word-wrap system.
You can set the objectives to two colors, one for completed and one for in-progress. And you can set icons for a bit of extra punch. And while my first pic showed five objectives, this one shows that a hidden 'sixth' objective just happens to pop up now that it is complete. How's that for fun?
And yeah, that Q in a square is a lame quest faction logo. But you can show a custom icon before the quest title. The icon will be the icon for that particular quest category (or faction or guild or whatever you set), OR.... you can have one custom icon per quest.
Oh, the system does not have shadowed or outlined fonts on its own, but has switches so you can make the font appear shadowed or outlined if a suitable Font Style script is in play. In this case, I was showing off how it looks with my FONTZ script.
Untitled.png (Size: 127.25 KB / Downloads: 72)
As you can see, plenty of formatting going on here.
In general, the quest's title, the short one-line description, and the main body texts can have their own fonts, font sizes and colors. Hell, you can see that you can go from color-to-color in the main body text, have bold faced print and line breaks, even WHEN I am using a word-wrap system.
You can set the objectives to two colors, one for completed and one for in-progress. And you can set icons for a bit of extra punch. And while my first pic showed five objectives, this one shows that a hidden 'sixth' objective just happens to pop up now that it is complete. How's that for fun?
And yeah, that Q in a square is a lame quest faction logo. But you can show a custom icon before the quest title. The icon will be the icon for that particular quest category (or faction or guild or whatever you set), OR.... you can have one custom icon per quest.
Oh, the system does not have shadowed or outlined fonts on its own, but has switches so you can make the font appear shadowed or outlined if a suitable Font Style script is in play. In this case, I was showing off how it looks with my FONTZ script.
Untitled.png (Size: 127.25 KB / Downloads: 72)