11-03-2016, 04:02 AM
60FPS. Tested it on my monster project. It played hell with my 'timed' credit sequence It did push the resources a bit. But hey, I have 100+ script 'systems' in my project. And the ABS is way out of date now. But do you have things that take up full map graphic resources like Fog of War, or ABS mice that shoot particle effect fireballs?
Still, yeah. Might need to see what ya got in a 'Code Support' thread,
Still, yeah. Might need to see what ya got in a 'Code Support' thread,