07-11-2018, 03:29 AM
Well, a couple people here and there believe that ARPGs are a dying breed, or at least someone named Gigapants over at MMO-Champion.Com believes (Linkie right [HERE).
Now if you're wondering about... jankiness? Really, that's a word? Did anyone notice that Diablo was a very popular ARPG hack-n-slasher using an isometric map tile-based engine? That includes the targeting/collision system. Hell, it operated on a 640x480 resolution system. I guess it's all about how well a reaction time you can get out of your game. I've seen fast. I've seen slow.
Now if you're wondering about... jankiness? Really, that's a word? Did anyone notice that Diablo was a very popular ARPG hack-n-slasher using an isometric map tile-based engine? That includes the targeting/collision system. Hell, it operated on a 640x480 resolution system. I guess it's all about how well a reaction time you can get out of your game. I've seen fast. I've seen slow.

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