10-13-2018, 03:14 AM
(This post was last modified: 10-13-2018, 03:16 AM by DerVVulfman.)
If anyone's interested, it does work fine with Brenda's Visual Battlers. It also works with the Action Cost System by Fomar0153, The Agility Based Battlesystem by Syvkal, MakirouAru's ATB, ParaDog's ATB, XRXS65 by Fukuyama, and the RTAB system by Cogwheel. But you cannot take advantage of the Summons Pop system in KSummons when using RTAB because RTAB rewrites the damage pop system... you'd have to turn kyonides's Summons Pops off.
And of some AT bar systems, you might have to severely increase how many turns it takes for weapons or the like to vanish in the Mango system. Some of these act more like how many FRAMES instead of turns. So a setting of 5 turns doesn't last long at all.
Ciao.
And of some AT bar systems, you might have to severely increase how many turns it takes for weapons or the like to vanish in the Mango system. Some of these act more like how many FRAMES instead of turns. So a setting of 5 turns doesn't last long at all.
Ciao.