10-24-2018, 04:13 AM
Okay... I just spent nearly all my time today working on a new help file for my new Animated Battlers system. I want ti to be easier to understand than the other one. But that's going to be tough.
There are differences already, one being a separate chapter just to describe the various types of battlers one can use. Do you know what the differences are between spritsheets or spritestrips? When did spritestrips come about? What were the oldest games that even used battlers? A primer course, a glossary, a comprehensive scripters guide, and more.
Awww.... I haven't even touched the configuration sections!!!!
There are differences already, one being a separate chapter just to describe the various types of battlers one can use. Do you know what the differences are between spritsheets or spritestrips? When did spritestrips come about? What were the oldest games that even used battlers? A primer course, a glossary, a comprehensive scripters guide, and more.
Awww.... I haven't even touched the configuration sections!!!!