10-25-2018, 03:34 AM
Wow... that's a lot of typing....
Huzzahs and groans combined, I have just finished entering in and describing every method used within the Sprite_Battle class for this new Animated Battlers help file. THAT'S OVER SIXTY METHODS I HAD TO DESCRIBE! OVER SIXTY!!!! IT TOOK HOURS TO PROPERLY DESCRIBE THEM!!!
As I said, Huzzahs and groans, right? Well, I have not tackled the methods I have within Scene_Battle. And there are exactly sixty methods within to describe as well. All this while I've been putting off going into the actual instructions on configuring Animated Battlers. Wow, can anyone say intentional procrastination? Oh, wait. I just did.
Well, unlike other help files, I know that the Q&A section will probably be jam packed. Seriously, I took over for Minkoff back in 2006 and was asked countless requests and inquiries how to use the system. Granted, there were many times the same question was asked over and over and over again... and over again... and again... But I must have a good supply of questions to use, right?
Oh, and there's a section in the help file that talks about a few battle-systems that I have encountered that I know works with Animated Battlers. Of course I know they work, I host demos for nearly all of them!
Huzzahs and groans combined, I have just finished entering in and describing every method used within the Sprite_Battle class for this new Animated Battlers help file. THAT'S OVER SIXTY METHODS I HAD TO DESCRIBE! OVER SIXTY!!!! IT TOOK HOURS TO PROPERLY DESCRIBE THEM!!!
As I said, Huzzahs and groans, right? Well, I have not tackled the methods I have within Scene_Battle. And there are exactly sixty methods within to describe as well. All this while I've been putting off going into the actual instructions on configuring Animated Battlers. Wow, can anyone say intentional procrastination? Oh, wait. I just did.
Well, unlike other help files, I know that the Q&A section will probably be jam packed. Seriously, I took over for Minkoff back in 2006 and was asked countless requests and inquiries how to use the system. Granted, there were many times the same question was asked over and over and over again... and over again... and again... But I must have a good supply of questions to use, right?
Oh, and there's a section in the help file that talks about a few battle-systems that I have encountered that I know works with Animated Battlers. Of course I know they work, I host demos for nearly all of them!