10-30-2018, 03:01 AM
Oookay. I visited an old haunt.... and acquired some questions asked of Animated Battlers from 2006 to 2012. Yes, I have a good collection of questions, though some are the same ones over and over.
Oh, I've begun working on the chapter that describes how to configure Animated Battlers. The new version has three separate configuration pages, and I have written MOST... of the first page. I'm trying to be a bit less technical in the explanations than the first help file I made. And I'm adding little 'Notes' to hep describe the ins and outs of what works, like how it doesn't make much difference whether you set battlers to default type or not... ccoa spritesheets override.
Oh, I've begun working on the chapter that describes how to configure Animated Battlers. The new version has three separate configuration pages, and I have written MOST... of the first page. I'm trying to be a bit less technical in the explanations than the first help file I made. And I'm adding little 'Notes' to hep describe the ins and outs of what works, like how it doesn't make much difference whether you set battlers to default type or not... ccoa spritesheets override.