11-15-2018, 05:42 AM
(This post was last modified: 11-15-2018, 06:12 AM by DerVVulfman.)
Hey, Steel. Is it me, or is every dropbox around dropped? So far, I haven't seen one that DOES have valid links nowadays? So the links that PK8 liked to use are now alas gone.
Now for some good news. His own thread pointed out that the credit for the Limit Breaker belonged to woratana, and that the only thing he did was to port the script over to an event system. So... I went on a hunt for the script.
EDIT: STUPID ME! We have Woratana's actual XP and VX Limit Breaker scripts right HERE. Good thing too. His links at HBGames go to his blog site which has been down for almost a decade. I think we have the only official copy left.
It was the basis for PK8's work... and should suit your needs.
Hrm...... and now on a sideview battlesystem note: I forgot to check how many questions were asked about the workings of Animated Battlers in this forum. So, I grabbed all the pages and examined the questions or comments. Lo and behold, the Q&A Section of my new help file will boast FIFTY QUESTIONS! That's a LOT! Okay, some questions became repetitive. But we got some faces in there like JayRay, Hanetzer, Holder, Jaberwocky and Pia Carrot just to name a few.
Surprise surprise, a couple questions actually made me think... WHY NOT? So I JUST added two new features to my current rewrite. Easy to implement and easy to describe in the help file.
The demos are coming along fine. Though I've been stalled by some minor scripts needing corrections or cleanup. They aren't actually Animated Battler scripts, but niceties that I had written over a decade ago. Still, I have roughly ten demos to upload when all is said and done. And a help file with wonderful screenshots, examples and at least one gorgeous illustration of sorts.
Now for some good news. His own thread pointed out that the credit for the Limit Breaker belonged to woratana, and that the only thing he did was to port the script over to an event system. So... I went on a hunt for the script.
EDIT: STUPID ME! We have Woratana's actual XP and VX Limit Breaker scripts right HERE. Good thing too. His links at HBGames go to his blog site which has been down for almost a decade. I think we have the only official copy left.
It was the basis for PK8's work... and should suit your needs.
Hrm...... and now on a sideview battlesystem note: I forgot to check how many questions were asked about the workings of Animated Battlers in this forum. So, I grabbed all the pages and examined the questions or comments. Lo and behold, the Q&A Section of my new help file will boast FIFTY QUESTIONS! That's a LOT! Okay, some questions became repetitive. But we got some faces in there like JayRay, Hanetzer, Holder, Jaberwocky and Pia Carrot just to name a few.
Surprise surprise, a couple questions actually made me think... WHY NOT? So I JUST added two new features to my current rewrite. Easy to implement and easy to describe in the help file.
The demos are coming along fine. Though I've been stalled by some minor scripts needing corrections or cleanup. They aren't actually Animated Battler scripts, but niceties that I had written over a decade ago. Still, I have roughly ten demos to upload when all is said and done. And a help file with wonderful screenshots, examples and at least one gorgeous illustration of sorts.