11-22-2018, 04:32 AM
BUMP TO
Version: 3.4
The system now corrects a feature that all known multiple weapon scripts for RPGMaker XP fails to address.
If a battler uses two weapons, he should always attack the same single enemy with both weapons. However, those that have two weapons may find their second attack goes to a separate and random target. This is an issue that scripts such as Guillaume777's Multi Slot Equipment Script and Fomar0153's Two-Weapons scripts suffer from. And until now, this script was just as flawed.
But no more.
If you have a character that dual-wields, they will use both weapons upon the same enemy. The only time this would change is if they killed the enemy with the first weapon... then they can use the second weapon for their second (random) target.