ZLSL's Battle Portraits
#1
ZLSL's Battle Portraits
Version: 1.2



Introduction
This script allows you to display an 'extra' shot of your hero-in-action within your default battlesystem when it is his or her turn to choose what action to take. That is, you can display a large portrait of the hero or heroine when the [ Actor Command Window ] ( Attack|Skill|Item|Defend ) is visible and active.



Demo
None. This one's pretty simple in implementation.



Script
Here you go!



Instructions
Place this script below Scene_Debug and above Main. If it is in use with with a custom battle system, it must be placed below such a system.

Configure the position where the portaits will be shown. This is done in the ZLSL_Portraits module.



Compatibility
Thanks to zlsl who requested the system. I figured... I had about ten minutes to kill.



Credits and Thanks
˂If you're using graphics made or scripts written by others, or have someone to thank, do it here. This section is optional if you have no one to mention.˃



Terms and Conditions
Free for use, even in commercial games. Only due credit is required. That includes credit for zlsl as well as my own.
Up is down, left is right and sideways is straight ahead. - Cord "Circle of Iron", 1978 (written by Bruce Lee and James Coburn... really...)

[Image: QrnbKlx.jpg]
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  Above are clickable links
Reply


Messages In This Thread
ZLSL's Battle Portraits - by DerVVulfman - 11-10-2019, 04:13 AM
RE: ZLSL's Battle Portraits - by kyonides - 11-10-2019, 01:49 PM
RE: ZLSL's Battle Portraits - by DerVVulfman - 11-11-2019, 04:17 AM
RE: ZLSL's Battle Portraits - by DerVVulfman - 11-12-2019, 04:10 AM
RE: ZLSL's Battle Portraits - by zlsl - 11-12-2019, 03:25 AM

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