11-11-2019, 04:17 AM
BUMP
to version 1.1
to version 1.1
I neglected to include recognition of a 'party_size' value within the Game_Party class. This value is typically nil and unused by the script. However, I recognize that other scripts that increase the size of the default system's party beyond 4-members uses this value. If detected, then this new value will be used instead.
So... no. The party_size value does not define the size of the party within this script, it is a hook used by other scripts.