BIG MAPS and Anti-Lag
#9
Just a little heads up. The "SPECIAL_UPDATE_IDS" feature that Zeriab added seems a bit... iffy to me. Doesn't really work so well. BUT hey, tell me I'm wrong here. But make an event and erase its name. It acts as if it is a 'Never Update' event too, right?
Up is down, left is right and sideways is straight ahead. - Cord "Circle of Iron", 1978 (written by Bruce Lee and James Coburn... really...)

[Image: QrnbKlx.jpg]
[Image: sGz1ErF.png]    [Image: liM4ikn.png]    [Image: fdzKgZA.png]    [Image: sj0H81z.png]
[Image: QL7oRau.png]    [Image: uSqjY09.png]    [Image: GAA3qE9.png]    [Image: 2Hmnx1G.png]    [Image: BwtNdKw.png%5B]
  Above are clickable links
Reply }


Messages In This Thread
BIG MAPS and Anti-Lag - by Mel - 06-04-2020, 02:05 PM
RE: BIG MAPS and Anti-Lag - by DerVVulfman - 06-05-2020, 05:57 AM
RE: BIG MAPS and Anti-Lag - by Mel - 06-06-2020, 09:36 AM
RE: BIG MAPS and Anti-Lag - by kyonides - 06-06-2020, 09:29 PM
RE: BIG MAPS and Anti-Lag - by DerVVulfman - 06-07-2020, 04:10 AM
RE: BIG MAPS and Anti-Lag - by Mel - 06-07-2020, 09:30 AM
RE: BIG MAPS and Anti-Lag - by DerVVulfman - 06-09-2020, 03:14 AM
RE: BIG MAPS - by DerVVulfman - 06-04-2020, 05:13 PM
RE: BIG MAPS - by Mel - 06-04-2020, 06:22 PM

Possibly Related Threads…
Thread Author Replies Views Last Post
   Making Forest Maps with the Random Map Generator ShadowIce 16 21,975 02-02-2014, 08:18 PM
Last Post: ShadowIce
   XP maps saved in RB files kyonides 1 6,021 05-02-2010, 04:43 AM
Last Post: vgvgf
   Help Making Random Maps ShadowIce 0 3,259 02-02-2010, 03:28 PM
Last Post: ShadowIce
   Using animations in a scene (unrelated to battles and maps) PK8 4 9,016 11-17-2009, 10:54 AM
Last Post: PK8



Users browsing this thread: 3 Guest(s)