06-16-2020, 06:14 PM
BUMP
to version 1.4
to version 1.4
EXCELSIOR!!!
If you had a lot of events on your map, your minimap initially tracked every single one of them. And this could have slowed down your game. Anti-Lag systems affect maps and the map spriteset system, but they do not affect mini-maps which process such within their own systems.
But now, Charlie's Mini-Map Extended has a built-in anti-lag to handle massive amounts of map events. This anti-lag even works with BIG MAPS and can eliminate lag even when handling 4000 events.
This is a major breakthrough for anyone who wishes to fill their maps with events of all types and were worried about game slowdown.
Enjoy!
Now to enjoy some ramen.