07-19-2020, 04:50 AM
BUMP
to version 10.3
For quite some time, this package includes a script called "Permanent Event Erase", a script that ensures that the event that acts as your vehicle before boarding is erased permanently. However, it dawned on me that a 'Dynamic Map'-type script that saves/stores a map's events and values could do exactly that. However, the Vehicles script literally made a reference to Permanent Event Erase.
Version 10.3 now includes a new configurable option that may be turned on/off, determining if you are or are not using Permanent Event Erase. After all, why include it when you are using a Dynamic Maps script that does the same?