08-17-2020, 07:17 AM
KBattlePause XP
by Kyonides Arkanthes
Introduction
I've been fiddling with a new scriptlet. This one would let you fight some monsters as usual.
![Boring Boring](https://www.save-point.org/images/smilies/ejlol/boring.gif)
But I can guarantee you there's a catch!
![Happy with a sweat Happy with a sweat](https://www.save-point.org/images/smilies/ejlol/sweathappy.gif)
What is it?
![Confused Confused](https://www.save-point.org/images/smilies/ejlol/confused.gif)
Your enemies
might still face you again.
![Ghost Ghost](https://www.save-point.org/images/smilies/ejlol/ghost.gif)
![Skull Skull](https://www.save-point.org/images/smilies/ejlol/skull.gif)
![Zombie Zombie](https://www.save-point.org/images/smilies/ejlol/zombie.gif)
![Snake Snake](https://www.save-point.org/images/smilies/ejlol/snake.gif)
Yes, the very same foes with the same stats as they had when you left them biting the dust! ![Shocked Shocked](https://www.save-point.org/images/smilies/ejlol/shocked.gif)
![Shocked Shocked](https://www.save-point.org/images/smilies/ejlol/shocked.gif)
Unless you take too long to fight them letting them get fully healed.
![Incredible Incredible](https://www.save-point.org/images/smilies/ejlol/credible.gif)
I seriously suspect this kind of script would work best if used in boss and sub boss battles.
![Thinking Thinking](https://www.save-point.org/images/smilies/ejlol/think.gif)
My script only has a single script call but you might know that using it is completely optional.
Besides I have not define a way to activate this new feature after N turns.
![Laughing + Tongue sticking out Laughing + Tongue sticking out](https://www.save-point.org/images/smilies/ejlol/laughingtongue.gif)
The Script
Code:
# * KBattlePause XP
# Scripter : Kyonides Arkanthes
# 2020-08-17 - v0.8.0
# Are you planning to make your heroes running away? You better think it twice!
# This script might not deter them from chickening out but it surely does keep
# them trapped. How is that possible!?
# Well, next time you could notice that your next normal or random encounter
# might lead you to facing the very same foes you fought against a while ago!
# Keep in mind that clock is ticking so you better face it before your foes get
# a chance to be fully healed automatically.
# This is not really a plug and play script, you do need to setup the KBPause
# module first to let it run smoothly.
# * Optional Script Call * #
# KBPause.boss_heal_timer = Time in Minutes
module KBPause
SWITCH = 1
TROOP_ID_VARIABLE = 1
ENEMIES_VARIABLE = 2
TURNS_VARIABLE = 3 # Not Implemented Yet
@boss_heal_timer = 1 # In minutes
def self.boss_heal_timer() @boss_heal_timer end
def self.boss_heal_timer=(time) @boss_heal_timer = time end
end
class Game_Troop
alias :kyon_btl_pause_gm_troop_setup :setup
def setup(troop_id)
enemies_var = $game_variables[KBPause::ENEMIES_VARIABLE]
$game_variables[KBPause::ENEMIES_VARIABLE] = 0
if $game_switches[KBPause::SWITCH]
if @battle_pause_timer == 0
$game_switches[KBPause::SWITCH] = false
troop_id = $game_variables[KBPause::TROOP_ID_VARIABLE]
$game_variables[KBPause::TROOP_ID_VARIABLE] = 0
elsif enemies_var.is_a?(Array)#and enemies_var[0].is_a?(Game_Enemy)
@enemies = enemies_var
$game_variables[KBPause::TROOP_ID_VARIABLE] = 0
$game_switches[KBPause::SWITCH] = false
return $game_temp.battle_troop_id = nil
end
end
kyon_btl_pause_gm_troop_setup(troop_id)
end
end
class Game_System
alias :kyon_btl_pause_gm_sys_init :initialize
alias :kyon_btl_pause_gm_sys_up :update
def initialize
kyon_btl_pause_gm_sys_init
@battle_pause_timer = 0
end
def update
kyon_btl_pause_gm_sys_up
return if @battle_pause_timer == 0
@battle_pause_timer -= 1
end
def reset_battle_pause_timer
@battle_pause_timer = Graphics.frame_rate * KBPause.boss_heal_timer * 60
@battle_pause_timer = @battle_pause_timer.abs
end
end
class Scene_Battle
alias :kyon_btl_pause_scn_btl_blt_end :battle_end
def battle_end(result)
if $game_switches[KBPause::SWITCH] and result == 1
$game_variables[KBPause::TROOP_ID_VARIABLE] = $game_temp.battle_troop_id
$game_variables[KBPause::ENEMIES_VARIABLE] = $game_troop.enemies
$game_system.reset_battle_pause_timer
end
kyon_btl_pause_scn_btl_blt_end(result)
end
end
Terms & Conditions & Oddities
Free for use in any game.
Include me in your game credits.
Mention this forum as well.
Send me a free copy of your finished game if you include 2 or more of my scripts in your project.
"For God has not destined us for wrath, but for obtaining salvation through our Lord Jesus Christ," 1 Thessalonians 5:9
Maranatha!
The Internet might be either your friend or enemy. It just depends on whether or not she has a bad hair day.
![[Image: SP1-Scripter.png]](https://www.save-point.org/images/userbars/SP1-Scripter.png)
![[Image: SP1-Writer.png]](https://www.save-point.org/images/userbars/SP1-Writer.png)
![[Image: SP1-Poet.png]](https://www.save-point.org/images/userbars/SP1-Poet.png)
![[Image: SP1-PixelArtist.png]](https://www.save-point.org/images/userbars/SP1-PixelArtist.png)
![[Image: SP1-Reporter.png]](https://i.postimg.cc/GmxWbHyL/SP1-Reporter.png)
My Original Stories (available in English and Spanish)
List of Compiled Binary Executables I have published...
HiddenChest & Roole
Give me a free copy of your completed game if you include at least 3 of my scripts!![Laughing + Tongue sticking out Laughing + Tongue sticking out](https://www.save-point.org/images/smilies/ejlol/laughingtongue.gif)
Just some scripts I've already published on the board...
KyoGemBoost XP VX & ACE, RandomEnkounters XP, KSkillShop XP, Kolloseum States XP, KEvents XP, KScenario XP & Gosu, KyoPrizeShop XP Mangostan, Kuests XP, KyoDiscounts XP VX, ACE & MV, KChest XP VX & ACE 2016, KTelePort XP, KSkillMax XP & VX & ACE, Gem Roulette XP VX & VX Ace, KRespawnPoint XP, VX & VX Ace, GiveAway XP VX & ACE, Klearance XP VX & ACE, KUnits XP VX, ACE & Gosu 2017, KLevel XP, KRumors XP & ACE, KMonsterPals XP VX & ACE, KStatsRefill XP VX & ACE, KLotto XP VX & ACE, KItemDesc XP & VX, KPocket XP & VX, OpenChest XP VX & ACE
Maranatha!
The Internet might be either your friend or enemy. It just depends on whether or not she has a bad hair day.
![[Image: SP1-Scripter.png]](https://www.save-point.org/images/userbars/SP1-Scripter.png)
![[Image: SP1-Writer.png]](https://www.save-point.org/images/userbars/SP1-Writer.png)
![[Image: SP1-Poet.png]](https://www.save-point.org/images/userbars/SP1-Poet.png)
![[Image: SP1-PixelArtist.png]](https://www.save-point.org/images/userbars/SP1-PixelArtist.png)
![[Image: SP1-Reporter.png]](https://i.postimg.cc/GmxWbHyL/SP1-Reporter.png)
My Original Stories (available in English and Spanish)
List of Compiled Binary Executables I have published...
HiddenChest & Roole
Give me a free copy of your completed game if you include at least 3 of my scripts!
![Laughing + Tongue sticking out Laughing + Tongue sticking out](https://www.save-point.org/images/smilies/ejlol/laughingtongue.gif)
Just some scripts I've already published on the board...
KyoGemBoost XP VX & ACE, RandomEnkounters XP, KSkillShop XP, Kolloseum States XP, KEvents XP, KScenario XP & Gosu, KyoPrizeShop XP Mangostan, Kuests XP, KyoDiscounts XP VX, ACE & MV, KChest XP VX & ACE 2016, KTelePort XP, KSkillMax XP & VX & ACE, Gem Roulette XP VX & VX Ace, KRespawnPoint XP, VX & VX Ace, GiveAway XP VX & ACE, Klearance XP VX & ACE, KUnits XP VX, ACE & Gosu 2017, KLevel XP, KRumors XP & ACE, KMonsterPals XP VX & ACE, KStatsRefill XP VX & ACE, KLotto XP VX & ACE, KItemDesc XP & VX, KPocket XP & VX, OpenChest XP VX & ACE