05-04-2021, 06:46 PM
Still working on a ' custom hybrid menu request' , and its means of choosing or removal of equipment required a completely different item-equiping scenario. The old equip method in the Game_Actor class is basically moot. I was working on both it and the stats display system in tandem, but found the current means to show stat increase/decreases caused issue with the actual item-equiping system.
I just rewrote the item-equiping system, fresh and clean and devoid of the stats display. Soon, I will begin working on the stats next.
The requester is liking that he can now show as many stats he would like, not the default three of just ATK, MDEF, PDEF.
I just rewrote the item-equiping system, fresh and clean and devoid of the stats display. Soon, I will begin working on the stats next.
The requester is liking that he can now show as many stats he would like, not the default three of just ATK, MDEF, PDEF.