08-08-2021, 03:13 AM
BUMP
to version 10.5
It has been a while since any feature was requested or a bug report given. However, I received a report only just a day ago. As it turns out, Nathylia requested a feature where the vehicle/mount for the player be an animated event. Such an event could be a spaceship with a rotating set of glowing colors, a car with a bad exhaust with smoke coming from the tailpipe, or other options.
One can set the event to appear animated with the 'Stop Animation'* checkbox. But after using a vehicle and disembarking/dismounting it, the event was no longer animated. This had to be fixed in some way.
* Stop animation: Likely a mis-translation of 'Step Animation' as when turned on/checked, the animation actually functions and repeatedly steps. So the quandry was this. Should I make the 'animation step option' of the un-ridden vehicle be the same as the vehicle after leaving the vehicle? Or perhaps I may come up with another option...?
I chose the latter.
In the first section of the vehicle configuration section, I added a new option where you can set whether a vehicle you disembark will be animated with the stop/step animation feature. So you can make the vehicle essentially NOT animated before boarding and animated after leaving, or visa versa or both or neither.
Happy travels.