04-13-2022, 02:58 AM
A basic work in progress...
Currently, when one Tactical Combatant attacks another... this new feature brings up a screen in the center with 'battlers' of a sort appearing on both the left and right sides. Even status ailments are depicted upon the battlers.
The goal is to have multiple 'battlers' of a sort on each side. As an army tactical system, heroes on the map will actually be individual platoons or squads for an army trying to outflank other squads. So the intent will be to show multiple soldiers on either side, indicating the health of the squad... which one could consider the HP of the individual squad.
As of now, it is in a basic phase. There are no animations of the characters, whether it be left-to-right motion of cel animations making the subjects appear to attack. And currently, no actual battle animations or damage pops occur. But one would expect that to be the goal, right?
This is merely a WIP at the moment, the central window (640x240) not having any decorative borders.
Nor does it have stand-out army troops but battler substitutes.
Nor does it have stand-out army troops but battler substitutes.
Currently, when one Tactical Combatant attacks another... this new feature brings up a screen in the center with 'battlers' of a sort appearing on both the left and right sides. Even status ailments are depicted upon the battlers.
The goal is to have multiple 'battlers' of a sort on each side. As an army tactical system, heroes on the map will actually be individual platoons or squads for an army trying to outflank other squads. So the intent will be to show multiple soldiers on either side, indicating the health of the squad... which one could consider the HP of the individual squad.
As of now, it is in a basic phase. There are no animations of the characters, whether it be left-to-right motion of cel animations making the subjects appear to attack. And currently, no actual battle animations or damage pops occur. But one would expect that to be the goal, right?