12-17-2022, 12:30 AM
(This post was last modified: 12-17-2022, 12:31 AM by DerVVulfman.)
(12-16-2022, 10:09 PM)Steel Beast 6Beets Wrote: As for MZ, I recall DerVVulfman arriving to the same conclusion: that MZ relies almost exclusively on users to provide options that, really, should be in the program by default. Essentially making the userbase do the developer's job.
I... don't recall suggesting that MZ relies exclusively on users to provide options. Of the general evented options, battlesystems or so on, I would expect that MZ has the same 'basic' defined ones of predecessors... though I hear the system is FRAZZLED! But for MZ... do recall!!!
WE DO NOT SPEAK OF SUCH THINGS HERE!!!
Yeah, though the newest... it sucks. It has more bugs than a hornet's nest.
Now as towards how eBrainless DOES rely on users to provide options... Harken back to this:
Scene_Base by Tsunokiette .... October 2006. This a year before RPGMaker VX was release... with Scene_Base installed. For me, it appears that someone borrowed Tsu's design.
(12-16-2022, 10:09 PM)Steel Beast 6Beets Wrote: Also, looking forward for the open beta weekend. I know what I'll be watching tomorrow morning.Ditto. Comically, you may see me in its credits as proof-reader, though it's these beta editions I proof-read for text issues. BUT, I'm certainly thankful that she thoroughly checks and tests all the events to make sure she has a fully functional demo as any game developer should.