05-02-2023, 12:43 AM
(This post was last modified: 05-05-2023, 08:47 PM by DerVVulfman.)
Ah, who doesn't like owning their own real estate in an RPG game. In Minecraft, it is a given that you need to make shelter. Ever since the second Elder Scrolls game, Daggerfall, you could actively purchase a house. So I thought...
... the mechanics of buying a house and furnishing it isn't anything more than turning on switches in the Elder Scrolls games, so why not event up something in RPGMaker...
Yep, it's not hard at all. And rather than switches, I set variables because I felt like having different kitchen, study or bedroom suites available.
Dunno when I will have this out, but a demo will be available... eventually.
... the mechanics of buying a house and furnishing it isn't anything more than turning on switches in the Elder Scrolls games, so why not event up something in RPGMaker...
Yep, it's not hard at all. And rather than switches, I set variables because I felt like having different kitchen, study or bedroom suites available.
Dunno when I will have this out, but a demo will be available... eventually.