06-04-2023, 04:29 PM
(This post was last modified: 06-04-2023, 04:30 PM by DerVVulfman.)
So in essence this creates a new and separate saved-stats file, separate from traditional save-game files, that can record how many times the player saved a game, times the player engaged in battle, died, and so on.... in ALL their game playing rather than just per saved game session.
So the player may start a new game, fight two monsters, escaped once, and died.... and hadn't even made a save. These stats would still be recorded. Completely cumulative despite saving a game or not, and not individual per save-file.
So the player may start a new game, fight two monsters, escaped once, and died.... and hadn't even made a save. These stats would still be recorded. Completely cumulative despite saving a game or not, and not individual per save-file.