07-12-2023, 04:27 AM
(This post was last modified: 07-12-2023, 04:32 AM by DerVVulfman.)
AND NOW... FOR A TASTE OF THINGS TO COME!!!
Originally, the Layered Battler Tool included a readme document that was in RTF format, an old-school windows wordpad format that works with systems as old as even Windows 3.1. However, it was a massive 5Meg file, larger than the package itself. Rather than continuing its use, I opted to rewrite the instructions in a conventional .chm Help file. Even with twice as many graphics, the help file is only 440K in size, not even 10% of the original size.
But wait. Yes, there is a pop-up shown here!
There is a small button on the right side of the panel, one that contains a classic round Help button. And clicking that button will, in fact, bring up the help file while the editor is running.
As to the pop-up notice, it appears the first time you open the help file. And it provides instructions how to reveal the text of a help file if the help file appear blank. Its nothing more than a simple properties setting. But its here for the end users who are unaware of that fact.
And as always, all the texts used by the editor are contained within the INI files. So the INI files could be converted to Spanish, German, Italian or whatever language is preferred. Only the actual folders and variable names must remain the same.
I plan to upload THIS incarnation soon, though the help file needs a small chapter on partitioned graphics, and I am working on a new set of Half Kaiser resources that this can handle. And yes, I do have further developments in mind. But work on the current graphics must proceed.
Originally, the Layered Battler Tool included a readme document that was in RTF format, an old-school windows wordpad format that works with systems as old as even Windows 3.1. However, it was a massive 5Meg file, larger than the package itself. Rather than continuing its use, I opted to rewrite the instructions in a conventional .chm Help file. Even with twice as many graphics, the help file is only 440K in size, not even 10% of the original size.
But wait. Yes, there is a pop-up shown here!
There is a small button on the right side of the panel, one that contains a classic round Help button. And clicking that button will, in fact, bring up the help file while the editor is running.
As to the pop-up notice, it appears the first time you open the help file. And it provides instructions how to reveal the text of a help file if the help file appear blank. Its nothing more than a simple properties setting. But its here for the end users who are unaware of that fact.
And as always, all the texts used by the editor are contained within the INI files. So the INI files could be converted to Spanish, German, Italian or whatever language is preferred. Only the actual folders and variable names must remain the same.
I plan to upload THIS incarnation soon, though the help file needs a small chapter on partitioned graphics, and I am working on a new set of Half Kaiser resources that this can handle. And yes, I do have further developments in mind. But work on the current graphics must proceed.