09-29-2023, 01:26 AM
(This post was last modified: 09-29-2023, 01:39 AM by DerVVulfman.)
Um... Short version?
RM2K Defined Encounters Areas
by RPG Advocate (like heckin 2005 era)
This script allows you to set up rectangular areas with different encounters like the map editor functionality of RPG Maker 2000 and 2003.
-or-
Expanded Encounter Areas
by DerVVulfman (07-19-2020)
his script allows the game developer to designate areas within one or more field maps to have designated areas where additional enemy troops may be encountered by way of random encounters. It allows for a change of the number of steps required to trigger any such random encounters and is compatible with Big Maps by DerVVulfman.
==BONUS: Includes Colored Encounter Areas so you can press Shift to see highlighted map areas for debugging.
RM2K Defined Encounters Areas
by RPG Advocate (like heckin 2005 era)
This script allows you to set up rectangular areas with different encounters like the map editor functionality of RPG Maker 2000 and 2003.
-or-
Expanded Encounter Areas
by DerVVulfman (07-19-2020)
his script allows the game developer to designate areas within one or more field maps to have designated areas where additional enemy troops may be encountered by way of random encounters. It allows for a change of the number of steps required to trigger any such random encounters and is compatible with Big Maps by DerVVulfman.
==BONUS: Includes Colored Encounter Areas so you can press Shift to see highlighted map areas for debugging.