10-11-2023, 06:03 PM
(This post was last modified: 10-11-2023, 06:05 PM by DerVVulfman.)
I've been wondering about the Compress Game Data feature myself, particularly the "Create Encrypted Project" system... that is how to actually implement that so I could make an rgsaad file from my data without relying upon the editor itself.
BUT... Widgets news!
My work on a scrolling listbox will become the replacement for my initial listbox widget. It now 'auto-detects' when it needs to scroll or NOT to scroll. With a noted exception that the window height MUST be at least a certain size lest the scrollbar won't fit.
The listbox can have a decorative single-pixelthick border around the entire widget and of a chosen color, or let it remain at whatever default setting is in use. And it has all the font, color, and background image capabilities of the original.
Scrolling does work. But the tab indicator which you would normally be able to move up and down doesn't yet calibrate when you resize the window or add/remove content. I would figure that would be the next update, and I assume should be the last insofar as the basic listbox widget itself is concerned.
Well, that and migrating the buttons to the widget 'drawn objects' class (giving em actual arrows)...
BUT... Widgets news!
My work on a scrolling listbox will become the replacement for my initial listbox widget. It now 'auto-detects' when it needs to scroll or NOT to scroll. With a noted exception that the window height MUST be at least a certain size lest the scrollbar won't fit.
The listbox can have a decorative single-pixelthick border around the entire widget and of a chosen color, or let it remain at whatever default setting is in use. And it has all the font, color, and background image capabilities of the original.
Scrolling does work. But the tab indicator which you would normally be able to move up and down doesn't yet calibrate when you resize the window or add/remove content. I would figure that would be the next update, and I assume should be the last insofar as the basic listbox widget itself is concerned.
Well, that and migrating the buttons to the widget 'drawn objects' class (giving em actual arrows)...