04-25-2024, 01:04 AM
(04-24-2024, 10:40 PM)Steel Beast 6Beets Wrote: I've ran into a conundrum. I'm currently using Kyonides' KEquipSkills XP script that allows characters to learn new skills via weapons, armors and items. The script uses a check system to know what characters can learn the skill or not and I noticed that items can still be used in unchecked characters even if they won't learn the skill.
The issue is that I know this is caused by an incompatibility with one of the dozen or so scripts featured in my game since it works as intended in a new project. Since I don't want to go back to the script I previously used, guess I stuck with this "known bug". Not big deal all things considered as I'm already dealing with other bugs like Stormtronics CMS crashing if one tries to access the options submenu and Battle BGM Anti-Reset continuing to play the battle themes if one escapes from battle.
Still, it's just a bit of a nuisance.
STEP 1: Make a 'Duplicate/Copy' of your project.
STEP 2: Delete one script connected to Skills or Items within the Duplicate project
STEP 3: Test the duplicate project.
-- IF that Duplicate project now works, go to Step 4. otherwise repeat from Step 2
STEP 4: Create a separate demo that is just the last deleted script and KEquipSkills XP.
STEP 5: Test. If it is solely that script and KEquipSkills XP, you now know scripts need a merger patch to work together. If not, add another script which you had deleted.