A Skill that throws enemies?
#8
FUNNY you should ask. As of now, I've worked to change the options:

Code:
# SKILLS
  # -------------------------------------------
  #             Type  Chance  Must Hit  Halved
  #             ====  ======  ========  ======
  SKILL[1]  = [  3,    50,    true,     true  ]   # Heal all 50% chance at 1/2
  SKILL[57] = [  1,    99,    false,    true  ]   # CrossCut hits another halved
  SKILL[58] = [  2,    99,    false,    false ]   # Feint hits all others

TYPE: Type of attack as before
CHANCE: Chance of the attacker actually doing the 'collateral' attack
MUST HIT: A true/false value indicating if the initial attack DOES need to hit in the first place.
HALVED: Whether the collateral damage is half damage(true) or full damage(false)*

* The HALVED option needs you to edit the Game_Battler code to add VERY simple lines of code. If the damage generating values were broken up into smaller sections... it wouldn't be an issue.

In the works. :D
Up is down, left is right and sideways is straight ahead. - Cord "Circle of Iron", 1978 (written by Bruce Lee and James Coburn... really...)

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Messages In This Thread
A Skill that throws enemies? - by Bennerdeben - 09-28-2024, 08:42 AM
RE: A Skill that throws enemies? - by DerVVulfman - 09-29-2024, 09:49 PM
RE: A Skill that throws enemies? - by Bennerdeben - 09-30-2024, 09:10 AM
RE: A Skill that throws enemies? - by DerVVulfman - 09-30-2024, 03:33 PM
RE: A Skill that throws enemies? - by Bennerdeben - 10-01-2024, 08:18 AM
RE: A Skill that throws enemies? - by DerVVulfman - 10-01-2024, 08:19 PM
RE: A Skill that throws enemies? - by Bennerdeben - 10-02-2024, 12:49 PM
RE: A Skill that throws enemies? - by DerVVulfman - 10-03-2024, 04:15 AM
RE: A Skill that throws enemies? - by Bennerdeben - 10-03-2024, 09:02 AM
RE: A Skill that throws enemies? - by DerVVulfman - 10-08-2024, 02:15 PM
RE: A Skill that throws enemies? - by Bennerdeben - 10-08-2024, 05:12 PM

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