02-16-2025, 01:17 AM
(This post was last modified: 02-16-2025, 01:17 AM by DerVVulfman.)
It is a sort of timer delay system based on the number of actors you have. In essence, each actor will have a frame delay of (by default) 130 frames (or just over 3 seconds). So after running 3 seconds for Aluxes, Basil, Gloria and Hilda each... you will THEN find the Battlestatus window cycle to the next batch of actors, each having their own 130 frame delay each before continuing this cycle.
It will allow you to see each actor's current stats despite the size of the party.
I'd prolly reduce the value a bit.
It will allow you to see each actor's current stats despite the size of the party.
I'd prolly reduce the value a bit.