2 hours ago
Son of a ---
Okay, I am working (still) on a face sync system, a system that is not unlike the systems used by Bethesda Softworks so character mouths move in timing with the dialogue they are speaking (and their eyes and their eyebrows...). And so for giggles, I tried something.
Rather than store my FaceSync.rxdata file within the \Data folder of my project, I tried placing it in the \Data\Syncs folder. Yep, I made a subfolder just to store my face synchronize files.
And the sucker works!
And not only that, it works even when it is within a compressed .rgsaad file! 
Of course it would work. You can make subdirectories in any Graphics folder, like Graphics\Icons\24 and Graphics\Icons\32. You only need to ensure you have an RPG::Cache method that can access them.
Don't get me wrong.
Putting .txt files in a subfolder of \Data won't let them compress with the .rgsaad, let alone the \Data folder itself. The FaceSync.rxdata is a straight up database-like binary file like the rest of the database. The only difference is that I designed a means to create one that holds timing data.
Okay, I am working (still) on a face sync system, a system that is not unlike the systems used by Bethesda Softworks so character mouths move in timing with the dialogue they are speaking (and their eyes and their eyebrows...). And so for giggles, I tried something.
Rather than store my FaceSync.rxdata file within the \Data folder of my project, I tried placing it in the \Data\Syncs folder. Yep, I made a subfolder just to store my face synchronize files.
And the sucker works!
And not only that, it works even when it is within a compressed .rgsaad file! 
Of course it would work. You can make subdirectories in any Graphics folder, like Graphics\Icons\24 and Graphics\Icons\32. You only need to ensure you have an RPG::Cache method that can access them.
Don't get me wrong.
Putting .txt files in a subfolder of \Data won't let them compress with the .rgsaad, let alone the \Data folder itself. The FaceSync.rxdata is a straight up database-like binary file like the rest of the database. The only difference is that I designed a means to create one that holds timing data.


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