Yesterday, 09:58 PM
This part annoyingly took forever. But the revised editor for Face Syncs has it! I can show the frames for the face sync parts in the window and position them around as you see fit!
![[Image: attachment.php?aid=3098]](https://www.save-point.org/attachment.php?aid=3098)
For the record, the face sync resources are at a different scale than the portrait itself.
However, I need to make another set of conditions to select 'which' animation cel within any face part resource, the mock-up showing the very basics what that may be like. Subject to serious change, and I may increase the height of the window while reducing the height of the subsequent window below.
This was a bit difficult with my Windows Widget's "Image" object as it only loaded a whole image and did not load select frames at a given location. Oh, it can load an image, choose the size of a frame, and let you begin cropping at a certain point. But I wanted to include another method... and so I added the .bitmap= property.
In most applications, the image window can show an image based on the filename, but had little control. It would normally be the whole file showing. So I added the .bitmap= property to give me MORE control.
The new bitmap= property works pretty clean too.
For the record, the face sync resources are at a different scale than the portrait itself.
However, I need to make another set of conditions to select 'which' animation cel within any face part resource, the mock-up showing the very basics what that may be like. Subject to serious change, and I may increase the height of the window while reducing the height of the subsequent window below.
This was a bit difficult with my Windows Widget's "Image" object as it only loaded a whole image and did not load select frames at a given location. Oh, it can load an image, choose the size of a frame, and let you begin cropping at a certain point. But I wanted to include another method... and so I added the .bitmap= property.
In most applications, the image window can show an image based on the filename, but had little control. It would normally be the whole file showing. So I added the .bitmap= property to give me MORE control.
The new bitmap= property works pretty clean too.

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