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 Limit Break VX
#3
Gonna have to look into that, but did you check to see what limit break MODE your character is set? His bar may be set to only increase if 'attacked' by a certain enemy, set to increase only if defending or whatnot.

I forgot how the Animated Battlers DEMO is set up for the actor with the bar...

EDIT: Yup, I have it set to a 'feared enemy'
Code:
# Starting/Default Limit Break Setting
  # This determines how the bar is filled for your characters on the initial
  # start of your game.
  #
  LB_START    = 8   # 0 = Attack          |  1 = Critical      |  2 = Damaged
                    # 3 = Attack MP       |  4 = Damaged MP    |  5 = Damaged E.
                    # 6 = Damage Status   |  7 = Restore Ally  |  8 = Feared En.
                    # 9 = Killed an enemy | 10 = Killed a Boss | 11 = Hero Died
                    #12 = Victory         | 13 = Escape/Flee   | 14 = Defending
                    #15 = Lone Combatant  | 16 = Any Action    | 17 = Crit. HP
Code:
# Feared Enemy (by ID)
  # ====================
  # Related to the LB_Rate, it determines if points are garnered when struck by
  # an especially feared enemy.
  #
  LB_FEARED   = 6     # Set to enemy 6 (Willowisp)
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Messages In This Thread
Limit Break VX - by DerVVulfman - 03-06-2008, 04:25 AM
Limit Break VX - by RagnaTheBloodEdge - 07-19-2009, 09:00 PM
Limit Break VX - by DerVVulfman - 07-20-2009, 04:37 PM

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