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 Text Scroll Script - Enhanced
#19
Oh

My

GAWD!!!


What a mess this script is!   Geez.  Oh, I'm gonna have to do a complete redo on this rather than look at this shamble I call a code.  Better to die of a million cuts!  Wait. No.  A million kittens!  Haha!  Yes.  Have you ever drowned in kittens?  It's so much worse than drowning in grown cats.  Oh, the allergies alone!

*cough*  Sheogorath moment there.........

Yeah, I have begun a base rewrite from the original source.  And already I have eliminated many of his Global variables, those that use '$' symbols.  In case you weren't aware, global variables tend to use more resources than other variables and should be used instead to identify class objects (ie $game_actors, $game_system, etc).

And I now have a new module... this should look entertaining:
Code:
module TextScroll
 
 # GAME TEXT FOLDER
 # ================
 # This single value determines the folder in which your scrolling
 # text may be found.  Do not use \ when separating folders, and
 # do not end the entry with a /.
 #  
   CACHE = "Data/Text"
 
   
 # GAME SCREEN DEFINITIONS
 # =======================
 # This section allows you to define the size of your game screen, this
 # if a resolution script is in play, one that may change the size of
 # the game window itself.
 #
   SCREEN_WIDTH  = 640
   SCREEN_HEIGHT = 480


 # SCROLLING TEXT FONTS
 # ====================
 # This section defines the start-up font used for the system, it can
 # be changed by way of $game_system script calls.
 #
   FONT_NAME     = "Tahoma"
   FONT_SIZE     = 24

 # SCROLLING TEXT SPACING
 # ======================
 # This section lets you determine how much space there is between each
 # individual line rendered (LINE_SPACING), and how much space is present
 # for each line before lettering is clipped (LINE_HEIGHT). Typically,
 # these are the same. But they need not be.
 LINE_SPACING  = 32
 LINE_HEIGHT   = 32
 
 
end
You may find some of this interesting.  You can actually set the Text files to be within a subfolder of the Data folder itself now.

Alas, this update is it for now as I have other duties tonight.
Up is down, left is right and sideways is straight ahead. - Cord "Circle of Iron", 1978 (written by Bruce Lee and James Coburn... really...)
[Image: QrnbKlx.jpg]
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[Image: QL7oRau.png] [Image: uSqjY09.png] [Image: GAA3qE9.png] [Image: 2Hmnx1G.png] [Image: BwtNdKw.png%5B]
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Messages In This Thread
Text Scroll Script - Enhanced - by DerVVulfman - 03-05-2008, 07:30 AM
RE: Text Scroll Script - Enhanced - by skye_sken - 02-13-2021, 04:08 PM
RE: Text Scroll Script - Enhanced - by skye_sken - 02-14-2021, 03:26 PM
RE: Text Scroll Script - Enhanced - by skye_sken - 02-14-2021, 07:09 PM
RE: Text Scroll Script - Enhanced - by DerVVulfman - 02-14-2021, 11:58 PM
RE: Text Scroll Script - Enhanced - by skye_sken - 02-16-2021, 09:38 PM
RE: Text Scroll Script - Enhanced - by skye_sken - 02-18-2021, 03:56 AM
Text Scroll Script - Enhanced - by MarkDarkness - 10-09-2009, 02:52 PM
Text Scroll Script - Enhanced - by Alpha-Mad - 10-09-2009, 04:04 PM
Text Scroll Script - Enhanced - by DerVVulfman - 10-09-2009, 06:00 PM
Text Scroll Script - Enhanced - by MarkDarkness - 10-10-2009, 02:31 AM
Text Scroll Script - Enhanced - by MarkDarkness - 10-10-2009, 06:23 AM
Text Scroll Script - Enhanced - by DerVVulfman - 10-10-2009, 09:06 PM
Text Scroll Script - Enhanced - by MarkDarkness - 10-11-2009, 05:16 AM
Text Scroll Script - Enhanced - by DerVVulfman - 10-12-2009, 09:39 PM
Text Scroll Script - Enhanced - by MarkDarkness - 10-13-2009, 01:53 AM
Text Scroll Script - Enhanced - by mageone - 06-09-2010, 06:35 PM
Text Scroll Script - Enhanced - by Ace - 06-09-2010, 07:26 PM
Text Scroll Script - Enhanced - by mageone - 06-09-2010, 08:41 PM

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