Alpha-Mad Wrote:Are you using XP? I can whip up a quick demo for you if you are. If not, I can probably explain it.
I am using XP that would be great if you could
Nope, no common events are necessary. Example (excluding extra event pages for talking or whatever):
Map001
NPC1
Control [Switch 0013: Moving] = ON
Transfer Map001 > Map002
Change Screen Color Tone: (0,0,0,255)
Transfer Player: Map002
Conditional Branch: [Switch 0013: Moving] is ON
---Set Event Location: NPC2 (coordinates of where s/he would end up)
End
Change Screen Color Tone: (Default)
Basically what you need to do isn't what you're thinking you need to do. You simply can't make a character move on a map other than the one you're on. What you need to do is change the position of the second NPC to make it appear that s/he had moved.
I feel like I'm failing at explaining this correctly. Confused Uhm... I hope you understood what I was trying to say. If not, I can take screenshots. Wink
(And don't worry about being new. Everyone is new at some point. :3)
I think I understand also so im not really making him move, rather im just giving that effect so I should transfer the player from the 1st npc to the 2nd by changing screen color, transfer, conditional branch , change location of the npc i want moved, and then screen color back, where would I place my char afterwards, kind of like where the changing npc is?