[Unsupported] Title Skip 2 VX
#1
I do not support this script.
Title Skip 2 VX (aka Punk's Title Skip VX)

Introduction
I recall making a Title Skip script a few years ago... but that involved direct editing of the Scene_Title class. After creating my MapSwitch script, I felt like attempting to create a new title skip script WITHOUT directly editing the Scene_Title class.

We all know what a title skip script enables people to do. They're free to create their own creative intros and custom picture based title screens. What makes this script different than other Title Skip scripts, you may ask? Look at the features below!

Features
  • No direct editing of Scene_Title involved!
  • You can battle test. (Certain Title Skip scripts do not do this.)
  • You have the option of skipping to Scene_Debug instead of skipping to game during test play by setting PUNK_SKIP_TO_DEBUG to "true"
Screenshots
No screenshots.

Demo
No demo.

Script
Title Skip 2 VX / Punk's Title Skip VX

Instructions

It's simple plug-and-play, really. Copy/paste this script within the materials section.

You can also make your game skip to Scene_Debug during testplay by setting PUNK_SKIP_TO_DEBUG to "true."

FAQ
How do I get to the load screen?
Can I remove the original Scene Title script?
I don't want my game to go to debug when testing!
I want to be greeted by the debug screen, plox![/spoiler
Does this script allow me to do battle testing?

Compatibility
Not compatible with scripts that makes use of Scene Title such as Woratana's Neo Message System.

Author's Notes
Well, I can't believe I made a title skip script that doesn't involve directly editing Scene_Title. I'm rather proud of myself. Yes, I did make a title skip before. :P
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