Maps and screenshots thread
#41
I'd just like to say I'm happy that you used the tileset properly. A lot of people put all four directions of wind-swept sand in one area and it looks horrible since the wind only blows in one direction. Nice work, but I agree, add some more of the cactus' and dead plants to the bottom layer of the desert (a lot of the plants look like their on the elevated areas only.)
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#42
Thank you. :) I'll implement both of you guys fixes. And Micko, great that's exactly what I wanted!
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#43
My bad english bad. By dead tree, I mean some dead "shrub" (is that correct ? :x), like those you used for the second and third screen.

If you add those few details and a nice fog, I think your maps would look really great. :0
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#44
Oh yeah, those? I can do that. And I already have the fog down. Just can't see it from the editor. Thanks!
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#45
Alright Punk, desaturated it a bit. Let me know if it looks any better. The lily pad is in the bottom left corner. Oh and I also changed the Water autotile. Let me know if this one or the diagonal one looks better. And I haven't tried to shrink the arrows yet so ignore it lol.

[Image: KytensHouse-Outdoors.jpg]
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#46
The lily pad looks better. As for the water I have no idea cause you took the old screenshots offline, so I cant compare them. The round water does look nice though.
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#47
Sorry about that, here's the picture with the diagonal water autotile. Ignore that the sunlight picture isn't there.

[Image: KytensHouse-Outdoors2.jpg]
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#48
round water tile looks much better.
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#49
Alright, cool. Thanks!
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#50
@ bt255: I like the very romantic title screen. The maps look very good for RMXP, imho clearly above XP average. Day night system, what? Not often used anymore today.... unfortunately.

Something from my main project (Yes, I know that I forgot to erase the tree and the flower which seem to float over the sea -,-):
[Image: RTPIslandTitle01.png]
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