Maps and screenshots thread
On the menu thing you need to reduce the font size. It will look much much better. Also maybe try a different font?
Valdred
Tech Administrator of Save-Point
Reply }
I decided to rebuild the previous maps because it flowed really weird...stopped in odd places and didn't look very natural. So here is a current WIP piece of the previous map under changes:

Content Hidden

What do you guys think? More natural looking mountains than before, or worse? *If more detail is needed on the maps, just say so :P*
[Image: 10shroo.jpg]
Set by me, MagitekElite!
Planet Development

Artist, Author, Gamer, Music Maker (learning!) and Christian :)
Reply }
[Image: Immagine-7.jpg]
There's an elevation error in the red-circled zone.
The blue-circled area is a bit weird. I guess I would make the two platforms with rocky border one.
The yellow-circled area is weird too. I would extend the lower, rocky-bordered area towards the top-right till it touches the higher rocky-bordered area.
[Image: facebook_icon.png] [Image: youtube_128x128-120x120.png] [Image: deviant.png] [Image: save-point.png]
Reply }
Customly written engine by me. Made with the SDL library for drawing and window. Written in C++.

Content Hidden
Walking, animations, objects, map, tiles, and NPCs is working. So is the main menu which I wont show right now. All written from scratch, I feel good about myself ^_^

Coming up: NPC interaction and Particles

EDIT: Oh and yeah. This engine uses pixel movement and pixel positioning for NPCs and objects which gives a much smoother experience than the RPG Maker RTP engine.
The sprites are also generated in runtime from the following attributes:
string gender;
string hair_id;
string hair_color;
string eyes_id;
string eye_color;
string base;
int nose_id;
int mouth_id;
string body1;
int body2_id;
string legs;
int feet_id;
Valdred
Tech Administrator of Save-Point
Reply }
Wow Valdred, nice work!
"The sprites are also generated in runtime from the following attributes:"
Does this mean you can modify one of these attributes to, for example, change the clothes etc?
Reply }
Absolutely :) It allows for character creation upon starting a new game, making your character change by equipping and unequipping stuff + you will be able to go take a haircut and the sprite will change accordingly. ;)
Valdred
Tech Administrator of Save-Point
Reply }
New screeny from me:
Content Hidden

Of my engine in progress. Mapping sucks because I haven't managed to make a working map editor yet, so I had to program the mapping T_T
All graphics is original and made by the brilliant artist with which I work. All character sprites are generated from data about them, like hair color. I currently only have one set of cloth to choose from but that is also "generated"
Valdred
Tech Administrator of Save-Point
Reply }
Character designs for Hartacon:
[Image: humans-small.png]
Art by Katarzyna Kamińska.
More coming soon.
[Image: facebook_icon.png] [Image: youtube_128x128-120x120.png] [Image: deviant.png] [Image: save-point.png]
Reply }
err.. thanks for the compliments but...
Quote:Art by Katarzyna Kamińska.
:P
[Image: facebook_icon.png] [Image: youtube_128x128-120x120.png] [Image: deviant.png] [Image: save-point.png]
Reply }
[Image: grassset2.jpg]
[Image: facebook_icon.png] [Image: youtube_128x128-120x120.png] [Image: deviant.png] [Image: save-point.png]
Reply }


Possibly Related Threads…
Thread Author Replies Views Last Post
   Pretty Maps; Bad Design. MechanicalPen 12 15,569 01-25-2023, 09:03 PM
Last Post: Steel Beast 6Beets
Brick Common Event Library (Development + Brainstorm thread) PK8 3 9,751 02-11-2016, 09:25 PM
Last Post: JayRay
   HEY HEY JAY RAY #1: World Maps JayRay 4 8,574 01-26-2015, 11:21 PM
Last Post: Taylor
   World Maps bacon 18 26,575 01-07-2015, 04:57 AM
Last Post: JayRay
   Getting beyond 999 maps without scripts in Parallax maps. JayRay 1 6,289 10-20-2013, 03:10 AM
Last Post: DerVVulfman
   Big Maps vs. Small Maps bacon 28 42,229 05-09-2013, 06:26 AM
Last Post: MechanicalPen
  Game Idea Thread KasperKalamity 30 41,077 11-14-2012, 12:58 AM
Last Post: KasperKalamity
   The Critique & Feedback thread deValdr 15 22,300 11-27-2010, 06:45 PM
Last Post: Guardian
   [Hiatus] Windowskin Generator Contribution Thread PK8 7 16,058 07-06-2009, 01:26 AM
Last Post: decibel



Users browsing this thread: 206 Guest(s)