Victor Engine - MP Levels
#1
Victor Engine - MP Levels

[Image: MP%20Level.PNG]

This script allows to setup a new cost mechanic for skill: MP divided in
levels, a system similar to the first Final Fantasy, Suikoden and
Grandia. Each skill consume MP from a pre determined level, a skill from
a level can’t use MP from another level.

Download:

Victor Engine - Mp Levels

Credits:

Author: Victor Sant

Terms of Use
Reply }
#2
Sexy! This is actually the only aspect from the original Final Fantasy that I liked, glad I'm not alone in that!
Reply }


Possibly Related Threads…
Thread Author Replies Views Last Post
   Soul Engine Ace – Altitude Changer SoulPour777 2 6,916 02-28-2014, 10:04 AM
Last Post: SoulPour777
   Victor Engine - Cooperation Skills Victor Sant 2 8,912 02-14-2013, 04:44 PM
Last Post: Ace
   Victor Engine - Toggle Target Victor Sant 0 5,361 01-25-2013, 07:37 AM
Last Post: Victor Sant
   Victor Engine - Leap Attack Victor Sant 0 5,471 12-30-2012, 08:42 PM
Last Post: Victor Sant
   Victor Engine - Counter Options Victor Sant 0 5,084 12-24-2012, 09:48 PM
Last Post: Victor Sant
   Victor Engine - Active Time Battle Victor Sant 0 5,570 12-16-2012, 08:17 PM
Last Post: Victor Sant
   Victor Engine - State Graphics Victor Sant 0 5,160 12-15-2012, 01:52 AM
Last Post: Victor Sant
   Victor Engine - Custom Hit Formula Victor Sant 0 4,955 08-18-2012, 06:05 AM
Last Post: Victor Sant
   Victor Engine - Item Command Victor Sant 0 4,565 08-05-2012, 10:36 PM
Last Post: Victor Sant
   Victor Engine - Direct Command Victor Sant 0 5,057 08-05-2012, 01:44 AM
Last Post: Victor Sant



Users browsing this thread: 5 Guest(s)